I help software and media production teams improve their technical, creative, and teamwork processes. Starting from a fine art background in film, video and computers, I've worked for twenty five years as a software designer, engineer and architect, in roles from consultant to product publisher to engineering team leader. I've worked on projects of many scales, from finely crafted one-off artist's tools to large enterprise cloud-delivered software-as-a-service products.
Skills you like to help others with?
Fixing broken computers, server, network issues.